![]() In this special episode, the 24 contestants are paired up to form 12 couples. The fastest six of these pairs move onto the next round. The couples take on the Qualifier together; with both halves having to tackle each obstacle before they can move onto the next one. 1) Love Train: Holding hands, the couple has to run along the planks of a train track that is hanging over the mud. They have to move quickly because some of the planks aren't secure, so will tip up when stepped on. There are two stretches of track to cross. 2) Big Balls: This is a row of four giant inflatable rubber balls that need to be crossed, jumping from one to another across the top, to reach the next part of the course. To reach the Balls, contestants must run down the Dreadmill - a moving conveyor belt, which won't allow for any hesitation before jumping. 3) Lovers' Leap: Contestants have to bounce off of a Green Ball (a big inflatable rubber ball) and land on a platform that is swinging from side to side. If they manage to land on the swing, and stay on, they then need to leap off onto a path on the other side. 4) Wipeout Italian Restaurant: First contestants have to crawl through three Ovens (boards with round holes in the middle), the first of which bounces up and down and has a pit of 'spaghetti marinara' behind it. Behind Ovens two and three are mechanical tubs (filled with 'fettuccine alfredo' and 'tiramisu') which will pop-up into contestants' face and bodies as they crawl through. Finally they have to climb over the Cannolis (two mechanical hurdles that flip backwards and forwards), while being pelted by meatballs, and attempt to leap onto the finish platform without being knocked into the water. If the contestants fall off of the Restaurant platform at any time they must to swim to the edge of the pool and climb onto a second finish spot to stop the clock. ![]() The Scareousel is a rotating carousel with four Danglers (two red, two yellow) hanging from it. The twelve contestants all begin on the starting platform to the left of the Scareousel. They first need to grab onto a red Dangler and hang on as they're pulled over three bouncing hurdles. On the other side of the hurdles is a red platform which they need to drop onto. From here they cross to a yellow platform. Now the contestants have to grab onto a yellow Dangler, and hang on as they're taken past two rotating double-ended Sweepers towards to finish platform. The first four complete couples to safely drop onto the finish platform move onto the next round. If a contestant falls off they can swim back to the starting platform of the colour track they're riding, climb up and try again. ![]() Wipeout Disco: The four couples all take on the course at once, racing each other over three obstacles to the finish. There are three rounds in total, and the first complete pair to reach the finishing spot in each round wins, and moves onto Round Four. If a contestant falls into the water at any time they must start the obstacle they just failed at again. To make things harder; records and balls are thrown, and paint is squirted at the contestants. 1) Rotating Brickhouse: To begin, contestants use a diving board to jump onto a rectangular platform. This platform is constantly flipping over, so they need to time their jump right to land on top of it, then quickly jump off onto the Bouncer - a hydraulic block that bounces up and down. 2) Crankshaft: The contestants need to cross a mechanical beam, which slides backwards and forwards, above which is a giant rotating crankshaft. They have to work out when to move, and where to stop, in order to fit into the gaps in the shaft and carefully work their way along the beam. Get the timing wrong and they'll be swept into the water. 3) Knee Sweeper: Next the contestants have to make their way around a curved path to reach a rectangular turntable. Mini knee-high Sweeper arms constantly rotate over the path, which contestants need to jump over to avoid being knocked into the water by. Finally, they need to jump onto the spinning turntable, and then leap off onto the finish platform. The six contestants each stand on top of tall podium and have to jump over a rotating arm as it sweeps past them. If they don't, they'll be knocked off and out of the game. The arm gets faster and higher the longer it goes on. The last person remaining on their podium wins, while the losers have to play the next round. The game is played until both the members of two couples have won a round, making two pairs who move onto the Zone. ![]() The contestants take on the Wipeout Zone one at a time, but the finishing times of both halves of a couple are added together. The couple who has the quickest total time wins $100,000. 1) Chairborne: To start, the contestants sit on a chair at the bottom of a sloped track. On 'Go' the chair will speed up the track and, when it reaches the end, launch the contestant through the air and into the water below. 2) Over and Out: These are two vertically-rotating boards, each with two blocks and a pathway attached to them. Contestants have to make their way along each board to reach the platforms on the other side. To do this they can quickly run along the path, or take it slower and use the blocks to wedge themselves on and avoid being tipped off. 3) Point Break: This is a rotating mountain with a staircase on one side and a slide on the other. Contestants have to climb the tall slippery staircase to reach the top, avoiding being washed off by a waterfall that's released as they ascend. They then have to use the slide to reach the next part of the course, timing their decent just right so that they will land on the platform and not slip straight into the water. 4) Coin Toss: To reach the finish platform, contestants have to run over a row of seven small round platforms that continually flip over. |