![]() 1) Banana Hammocks: To begin, there is a row of six solid hammocks that constantly swing back and forth. The contestants have to jump from one to another, over the first three, then onto a solid platform, and then over the last three to reach the next part of the course.
2) Sucker Punch: Next the contestants have to cross a thin ledge against a wall. In the wall are 23 mechanical boxing gloves that will randomly pop out to push the contestants off and into the mud. There are rock-climbing handles on the wall to help while crossing.
3) Big Balls: This is a row of four giant inflatable rubber balls that need to be crossed, jumping from one to another across the top, to reach the next part of the course. If the contestants hesitate and are too slow in jumping onto the first ball, The Motivator (a giant mallet) will swing down and knock them off the platform.
4) Trampoline Hurtles: Next is a path of nine hurdles that have a long strip of material fixed over the top of them. The contestants have to crawl over the material to reach the end, but the hurdles all quickly higher and lower in height at different times making it very hard to stay on.
5) Sidewalk Swing Set: To finish, the contestants have to slide along a zip-line and land on a platform that is constantly swinging backwards and forwards in the air. To make this even harder, there is a curtain hanging in front of the swing so they can't see where to land. If the contestant manages to land safely on the swing, they then need to jump off and onto the finish platform. However, if they fall off at any time, they need to swim to the edge of the pool and climb onto a second finish spot to stop the clock.
![]() Sweeper: The twelve contestants each stand on a tall podium and have to jump over a rotating arm as it sweeps past them. If they don't, they'll be knocked off and out of the game. The arm gets faster and higher the longer it goes on. The last six remaining on their podiums move onto the next round, but the arm continues to rotate until there is just one person left. This last person standing wins $1000.
![]() Rocket: Each contestant has to sit on a bucking mechanical rocketship as it circles around in the air over a pool. After a few rotations, eight planets are lowered down that the contestants will have to try and avoid being knocked off by. For an extra hindrance, it'll occasionally rain meteors (orange balls) on the contestants to try and make them lose their grip on the Rocket. The four contestants that stay on the Rocket the longest move onto the next round.
![]() The Wipeout Zone has been covered in foam to make things more tricky, and slippy. 1) Catapult: To start, the contestants lie back in a seat at the end of a catapult. On 'Go' they will be flung up high, fly through the air, and land in the water below.
2) Gears of Doom: Here there are three giant turning gears in a row, each slightly higher than the previous one. Each gear has three long teeth, which can be a helpful platform or a hindrance. The contestants have to make their way over all three, timing their moves right so they're not dropped in the water below. If they fail the obstacle, the contestants can choose to skip it or try again; but if they do skip them they'll incur a time penalty.
3) Scary-Go-Round: Next the contestants need to step onto a bridge that is circling around a platform. They need to cross this and climb up some steps onto the centre platform, which is turning in the opposite direction to the bridge. The contestants need to be quick and careful though, as a bar is also turning around just above the bridge that will sweep them off if the timing isn't right. Once up onto the centre platform, they need to cross a second bridge and jump off at the right time to reach the next part of the course.
4) Gauntlet: The Gauntlet is made up of three smaller obstacles: - Piston Punch: The contestants need to cross a narrow path while avoiding three giant cylinders that randomly pop-up over the walkway. The first and third pistons also spray out water. If contestants are too slow a piston will push them off and into the water below.
- Bumper Volley Turntable: This is a constantly rotating turntable that has four posts on it, with a Junior Wrecking Ball hanging off each. The contestants need to jump onto it, and then leap off again to reach a platform on the other side.
- Drop Bridge: Finally the contestants need to climb along this upwards-sloped beam. Just as they reach the end the beam will drop down, at a different speed each time, and contestants need to try and hang on. Once the beam has dropped they can climb up onto the finish platform.
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