![]() 1) Slippery Stairs: First the contestants have to get up and over this slippery slanted foam staircase. The steps upwards are less steep than the set going down on the other side.
2) Sucker Punch: Next the contestants have to cross a thin ledge against a wall. In the wall are 22 mechanical boxing gloves that will randomly pop out to push the contestants off and into the mud. To help, there are rock-climbing handles on the wall.
3) Big Balls: This is a row of four giant inflatable rubber balls. To cross a stretch of water, the contestants have to jump from one to another, across the top, to reach a platform at the other end.
4) Block Swing: To finish, the contestants have to use a rope to swing from a small ramp over, over a stretch of water, and land on a platform opposite. On the edge of the finish platform is a wall of blocks that they need to knock through to land safely. If they don't manage to land on the platform the contestants must swim around the back and climb some steps to the top.
![]() Sweeper - Sacks: The twelve contestants each stand on a tall podium and have to jump over a rotating arm as it sweeps past them. If they don't, they'll be knocked off and out of the game. The arm gets faster and higher the longer it goes on. The last six remaining on their podiums move onto the next round, but the arm continues to rotate until there is just one person left. This last person standing wins $1000. For added difficulty, the contestants have to stand with their legs in sacks to make jumping harder.
![]() Dreadmill - Doors: The contestants (one at a time) have to make their way along this conveyer belt, which is moving backwards at speed. Along the way are three flaps that they need to lift up in order to pass through, and make their way to the finish line at the end of the Dreadmill. Bucketfuls of tennis balls are occasionally poured onto the belt to try and hamper the contestant's progress. If the contestants fall at any point they will be dumped off the end of the Dreadmill into a bath of powder and foam pieces. They then have to get back up and try again. Whenever a contestant does fall off, the conveyer belt is slowed down a bit to make it slightly easier.
![]() 1) Killer Surf: To start, the contestants sit in a giant rubber ring and slide down this tall steep water slide, which is covered in foam. At the bottom they fly off the end and land in the water below.
2) Barrel Run: Next, the contestants have to run up a long ramp while jumping over barrels that are being rolled down towards them.
3) Climbing Wall: This is a wall with rock-climbing handles and a tiny ledge at the bottom. The contestants need to use this to reach the next obstacle.
4) Spinner: Now the contestants need to jump onto this fast-spinning sloped disk, and then leap off again at the other side. There are ten pillars spread around on the top, so the contestants need to time their jump on right or they'll get knocked away.
5) Launch Pads: These are four small trampolines spaced out in a row. Each trampoline is at a different height, with the first and third being low down while the second and fourth are high up. The contestants need to jump from one to another, and then from the fourth onto the finish platform.
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